Model Spend Arena2ND ED.
9B · dense · 2026-08-14

Ornith-1.0 9B

Runs on ≤8 GB · Hugging Face ↗

llama.cppvLLMOllama

Not independently scored by Artificial Analysis

DeepReinforce's self-scaffolding agentic coder (MIT, Jun 2026), built on Gemma 4 / Qwen 3.5. Unusual idea: it learns its own agent scaffold — memory layout, retry logic, tool orchestration — during RL, rather than having engineers hard-code it. Coding-specialised, smallest of a family up to 397B.

First-party test · not the AA coding index

BigCodeBench-Hard pass@1 12% (15/121), via local GPU (Ollama, num_ctx 16384). The brutal counterpart to HumanEval — where HumanEval saturates near the top, BCB-Hard spreads the field, so this is the number that actually separates coding ability. Agentic coder — a single-shot BCB understates its agent-loop behaviour; read the number as a floor.

Sizes on disk

Real GGUF file sizes = weight VRAM.

QuantizationSize
Q2_K4.3 GB
Q3_K_M4.7 GB
IQ4_XS5.3 GB
Q4_05.4 GB
Q4_K_S5.4 GB
Q4_K_M5.7 GB
Q4_15.9 GB
Q46.0 GB
Q5_K_M6.5 GB
Q8_09.5 GB
Q813.0 GB
Q6_K16.2 GB
BF1617.9 GB

Config tips

~6 GB at Q4, fits an 8 GB card. Built for AGENTIC coding (multi-turn, tools), so a single-shot benchmark like our BCB-Hard likely understates it — read its number as a floor for how it behaves in an agent loop.